Search found 22 matches
- April 19th, 2017, 1:17 pm
- Forum: Off-Topic
- Topic: Home Listening Setup
- Replies: 6
- Views: 57580
Re: Home Listening Setup
I have a 5.1 on my TV which is off-center from where I sit and no way to get the rears actually behind me so theyre behind the TV. Not ideal.
- April 9th, 2016, 1:54 pm
- Forum: Crowdsourced Projects
- Topic: The "Foliage" Library
- Replies: 25
- Views: 126064
Re: The "Foliage" Library
I'm down.
- October 29th, 2015, 4:50 pm
- Forum: Crowdsourced Projects
- Topic: [PROJECT HAS ENDED] The "Gears" Library
- Replies: 37
- Views: 186274
Re: The "Gears" Crowdsource Library
this sounds rad
- February 12th, 2015, 5:51 am
- Forum: For Sale
- Topic: Machanism f/ HISSandaROAR
- Replies: 1
- Views: 36094
Re: Machanism f/ HISSandaROAR
awww yisss
- February 10th, 2015, 5:46 am
- Forum: Games
- Topic: Unreal Editor 4 and Wwise
- Replies: 10
- Views: 57993
Re: Unreal Editor 4 and Wwise
I believe in the documentation they say "line of sight" which as a Technical Sound Designer sounds too good to be true!
- February 9th, 2015, 8:01 pm
- Forum: Games
- Topic: Unreal Editor 4 and Wwise
- Replies: 10
- Views: 57993
Re: Unreal Editor 4 and Wwise
So am I right in assuming that occlusion is handled just by any geometry tht exists? IE: you dont have to set up AudioVolumes for occlusion at all?
- December 22nd, 2014, 6:31 am
- Forum: Off-Topic
- Topic: NYPD Using LRAD On Protesters
- Replies: 2
- Views: 42041
Re: NYPD Using LRAD On Protesters
That hurt my ears just listening to the video
- December 12th, 2014, 9:54 am
- Forum: Games
- Topic: Unreal Editor 4 and Wwise
- Replies: 10
- Views: 57993
Re: Unreal Editor 4 and Wwise
Any good sources of documentation for the integration between the two? Seems like you already have to have the license from Wwise to gain access to their materials.
- October 8th, 2014, 5:34 pm
- Forum: Hardware and Software Discussions
- Topic: iOS Audio Apps For Sound Design
- Replies: 6
- Views: 54811
Re: iOS Audio Apps For Sound Design
I have used Samplr for some of my own tunes but not actually game audio: http://samplr.net/
I should though, its neat.
I should though, its neat.
- October 8th, 2014, 5:34 pm
- Forum: Off-Topic
- Topic: What's Missing?
- Replies: 6
- Views: 50477
Re: What's Missing?
Well it still exists right? http://sound.stackexchange.com/ So the questions are being asked there and not here. Same with reddit: http://www.reddit.com/r/GameAudio/ To be fair; in both cases there are a lot of "how i make bass drop soudn brah?". I dont think we're too small. Game Audio Forum went s...