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- January 16th, 2015, 3:24 pm
- Forum: Games
- Topic: Developing for Oculus Rift and VR Platforms
- Replies: 9
- Views: 6758
Note: I'm the lead developer on VisiSonics/RealSpace3D Audio plugin. So, no plugs here either, just observations and thoughts. My observations/experiencing from using the Oculus hardware and integration w/ Unity is very simple. The only problems I found are what you find with anything that interface...