Search found 23 matches

by deskinscraig
February 12th, 2014, 12:16 pm
Forum: Games
Topic: Game Audio Loudness Standards
Replies: 7
Views: 29939

Game Audio Loudness Standards

So I have been researching this the past couple days trying to prepare myself for next month when I will need to mix the game I'm working on. I want to adhere to the recommended standard that the GANG IESD has released(http://designingsound.org/2013/02/loudness-in-game-audio/) but my game is not uti...
by deskinscraig
February 7th, 2014, 7:01 pm
Forum: Off-Topic
Topic: "Sound and Time" Short Film About Recording
Replies: 1
Views: 26810

Re: "Sound and Time" Short Film About Recording

Cool. I liked the part where he was worldizing the sounds with the bell and the bucket. Nice stuff!
by deskinscraig
February 6th, 2014, 4:18 pm
Forum: Off-Topic
Topic: Cool Underwater Recordings On Nat Geo's Site
Replies: 1
Views: 22467

Re: Cool Underwater Recordings On Nat Geo's Site

Humpback Whales dropping the base :lol:
by deskinscraig
February 4th, 2014, 3:04 pm
Forum: Film and Television
Topic: INTERVIEW: Jamey Scott - Sound Designer, Editor and Re-recording Mixer
Replies: 2
Views: 18491

Re: Jamey Scott - Sound Designer, Editor and Re-recording Mi

Wow awesome interview! A well detailed description of your transition that I thoroughly enjoyed reading. Thanks for sharing, and providing some quality advice!
by deskinscraig
February 4th, 2014, 11:13 am
Forum: Off-Topic
Topic: Book Recommendations
Replies: 4
Views: 28433

Re: Book Recommendations

One of the first audio books I ever read was David Sonnenscheins Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema Still holds to be one of my favorite books. I enjoyed Sound Design and Science Fiction as well.
by deskinscraig
February 1st, 2014, 11:38 pm
Forum: Games
Topic: INTERVIEW: Zachary Quarles - Sound Supervisor at Microsoft
Replies: 1
Views: 18709

Re: Zachary Quarles - Sound Supervisor at Microsoft

Cool, I love that there's interviews here now! "sometimes I might smash my head on my desk for several minutes and then quietly weep into a tumbler of whiskey" Going to have to try this one :D Nice interview Zachary!
by deskinscraig
February 1st, 2014, 11:25 pm
Forum: Games
Topic: Pushing Game Audio Immersion w/ Dialogue
Replies: 3
Views: 20564

Re: Pushing Game Audio Immersion w/ Dialogue

In my mind, bringing more dialog into games brings more story along with it which is always a good thing. Even if it is subtle things like background characters, it all adds to the experience and enhances immersion. I havent played AC 4, but for some reason I recall previous AC's having a lot more b...
by deskinscraig
January 30th, 2014, 2:27 pm
Forum: Music and Radio Production
Topic: Mixing Blog's and Tutorials
Replies: 1
Views: 18302

Re: Mixing Blog's and Tutorials

Nice I'm going to check that out when I get home tonight. It seems like there are a lot more discussions and a concentration on how to make sounds rather than how to mix them. A lot of times I find new techniques just by listening to others work. Finding a scene or sequence that you like in any form...
by deskinscraig
January 30th, 2014, 11:47 am
Forum: Film and Television
Topic: Mixing With Purpose
Replies: 1
Views: 16423

Re: Mixing With Purpose

In my opinion, whatever is carrying the story at any given moment needs to be the focal point for the audience. I try to keep my mixes focused and obvious, and above all not distracting or annoying. Dialogue is king, and will almost always be the most present sound in your mix.
by deskinscraig
January 28th, 2014, 4:48 pm
Forum: Off-Topic
Topic: Great Examples of Creature Sound Design
Replies: 5
Views: 30630

Re: Great Examples of Creature Sound Design

Yeah I'm in the middle of having to create a few hundred unique creature sounds for a game, and these links have definitely provided some inspiration!