All things gaming. From design to implementation.
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by MikeQuell
February 26th, 2014, 11:55 am
1 Replies 
 4510 Views
by MikeQuell
February 4th, 2015, 6:35 pm
1 Replies 
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by deskinscraig
February 1st, 2014, 11:38 pm
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by MikeQuell
February 1st, 2014, 2:54 am
Topics
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 Interview: EA DICE – Ben Minto [Sound Director]
by MikeQuell  - November 20th, 2016, 9:28 am
0 Replies 
 310 Views
by MikeQuell
November 20th, 2016, 9:28 am
 What Audio Engine/Tool Do You Use?
by MikeQuell  - October 20th, 2015, 7:58 am
3 Replies 
 4653 Views
by MarkKnight
September 20th, 2016, 2:04 am
 Beep: A Documentary History of Game Sound
by MikeQuell  - September 12th, 2016, 10:45 am
0 Replies 
 340 Views
by MikeQuell
September 12th, 2016, 10:45 am
 How do you listen to mobile games?
by MikeQuell  - October 16th, 2014, 8:52 pm
3 Replies 
 3269 Views
by audiojacked
November 28th, 2015, 4:23 am
 Controller Speaker & Sound Design
by MikeQuell  - October 19th, 2015, 4:45 pm
0 Replies 
 2140 Views
by MikeQuell
October 19th, 2015, 4:45 pm
0 Replies 
 2526 Views
by MikeQuell
September 10th, 2015, 10:10 pm
 No Man's Sky Procedural Audio
by MikeQuell  - July 31st, 2015, 1:30 pm
0 Replies 
 2623 Views
by MikeQuell
August 28th, 2015, 8:52 pm
 Unreal Editor 4 and Wwise
by MikeQuell  - August 5th, 2014, 10:34 pm
10 Replies 
 6652 Views
by TomTodia
June 9th, 2015, 1:05 pm
 New to game sound
by ThomasAlf  - February 16th, 2015, 11:42 am
2 Replies 
 2691 Views
by ThomasAlf
April 30th, 2015, 11:56 pm
 Developing for Oculus Rift and VR Platforms
by MikeQuell  - January 12th, 2015, 1:32 am
9 Replies 
 4122 Views
by joe_griffin
April 2nd, 2015, 3:05 pm
 Feedback on audio using analytics ?
by studio13  - March 17th, 2015, 1:39 pm
5 Replies 
 2838 Views
by MikeQuell
March 18th, 2015, 10:27 am
 CBR vs VBR mp3 encoding
by AndreEngelhardt  - November 21st, 2014, 6:41 am
0 Replies 
 2974 Views
by AndreEngelhardt
November 21st, 2014, 6:41 am
 "The Sound of Monument Valley"
by MikeQuell  - June 13th, 2014, 9:28 am
1 Replies 
 2743 Views
by chagelskjaer
November 14th, 2014, 2:09 pm
 Hohokum Sound Design
by MikeQuell  - September 29th, 2014, 5:45 pm
0 Replies 
 2722 Views
by MikeQuell
September 29th, 2014, 5:45 pm
 The Sound of Alien: Isolation
by MikeQuell  - July 30th, 2014, 9:48 am
1 Replies 
 2889 Views
by GrahamDonnelly
August 18th, 2014, 1:52 am
 Using Various EQs
by MikeQuell  - April 11th, 2014, 1:42 pm
13 Replies 
 7195 Views
by axk
August 5th, 2014, 10:31 am
0 Replies 
 2852 Views
by samueljustice
July 6th, 2014, 5:10 am
 Behind the Music and Sounds of Transistor
by MikeQuell  - May 23rd, 2014, 8:56 am
0 Replies 
 3082 Views
by MikeQuell
May 23rd, 2014, 8:56 am
0 Replies 
 2435 Views
by MikeQuell
April 14th, 2014, 6:41 pm
 Pushing Game Audio Immersion w/ Dialogue
by MikeQuell  - February 1st, 2014, 10:22 pm
3 Replies 
 3734 Views
by DanCostello
April 4th, 2014, 3:59 pm
 Game Audio Loudness Standards
by deskinscraig  - February 12th, 2014, 12:16 pm
7 Replies 
 4467 Views
by deskinscraig
March 4th, 2014, 4:32 pm
 The Technology of Killzone Shadow Fall #PS4
by MikeQuell  - November 25th, 2013, 9:48 pm
2 Replies 
 4041 Views
by deskinscraig
January 28th, 2014, 2:09 pm