Destruction Zone - A new SFX library by Sound Ex Machina

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Kostas_Loukovikas
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Joined: June 21st, 2014, 5:48 pm
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Occupation: Sound Designer
Location: Xanthi, Greece
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Destruction Zone - A new SFX library by Sound Ex Machina

Post by Kostas_Loukovikas » May 6th, 2021, 7:30 am

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Brand new sound effects library out now on Sound Ex Machina. Destruction Zone brings 1500+ files centered around debris and destruction sounds. We spent great lengths of time recording on-site, in metal scrap yards and quarry mines, construction sites, and a tank graveyard, and we had fun popping balloons, dropping firecrackers into canyons, and sending barrels rolling downhill.

In the studio, we recorded a wide range of materials, covering everything from dust and gravel drops to glass breaks and porcelain smashes and we even recreated volcanic rockslides using authentic rock pieces from Etna volcano (Italy).

The highlights of our Destruction Zone library include high car drops using cranes and clarks, car window breaks using sledgehammers (what a stress relief 🙂 ), the reverberated pops of balloons and firecrackers in one of our beautiful local canyons, sounds of an old corroded metal barrel being thrown downhill and “meticulously vandalized” in order to capture larger than life rolling textures, metal impact, and loud squeaks.

In addition to those raw material-based sounds, we included a number of designed sounds of low-frequency impacts, rumble drones, and different types of ground movements and disaster scenarios, such as rockfalls, mud and lava flows, landslides, earthquakes, avalanches, building collapses, car crashes, and explosions – all you need to design the Second Coming and beyond…

To get an idea of what the Destruction Zone library contains, check out these two audio previews:
https://soundcloud.com/soundexmachina/d ... io-preview
https://soundcloud.com/soundexmachina/d ... io-preview

Find out more:
https://soundexmachina.com/library/destruction-zone/

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